Look Development Shaders and Texturing using: Photoshop, Substance Painter/Designer, Mari Arnold, Redshift, RenderMan Winning entry from The Pixel Lab's 2020 Texturing ContestCustom lighting tools for Houdini/RedshiftLookDev for materials and bristle geometry.LookDev for materials and bristle geometry.
Winning entry from The Pixel Lab's 2020 Texturing ContestCustom lighting tools for Houdini/RedshiftLookDev for materials and bristle geometry.LookDev for materials and bristle geometry.